With a win in the Round of 8 over Witch Doctor, we realized that World Championship 7 was crossing from “a great year” into something even more magical. To be fighting for a spot in the finals, after the last 2 seasons HUGE had, served to show how far we had come and how much we had learned.
Copperhead would be our third opponent in a row that was a very short, compact, and highly-competitive vertical spinner. For lack of a better term, we had talked a lot of smack talk for a long time about the small-vertical-spinner type of opponent. And in our last two fights, HUGE lost the use of its weapon due to getting punched very hard upwards (MadCatter) and hitting a very solid object (Witch Doctor).
As for Copperhead, looking at the bot, they appear to have two main design goals:
Punch things upwards very hard
Be a very solid object for people to hit
Crap.